所罗门 发表于 2007-11-28 16:45:22

3D足球建模教程

先看效果图:

http://www.jcwcn.com/Files01/BeyondPic/2007-1/31/13278/1_bMYcsIAFbIUg.jpg
1. Create Hedra object from Extended Primitives

2. in parameters object > family select Dodec/Icos
> family par. P=0.38; Q=0.0

http://www.jcwcn.com/Files01/BeyondPic/2007-1/31/13278/2_Ik73U4kgYvfb.jpg
3. object convert to editable poly

4. select all edges

5. use extrude edges:extrusion height=-1.0 ; extrusion base width=0.3

http://www.jcwcn.com/Files01/BeyondPic/2007-1/31/13278/3_3ZrEcrASaM12.jpg

所罗门 发表于 2007-11-28 16:45:47

6. select all polygons

7. use tessellate all polygons twice (apply)


http://www.jcwcn.com/Files01/BeyondPic/2006-10/13/9281/4_iXyYL2aqtkxD.jpg
. in modifier list chose spherify=85%

http://www.jcwcn.com/Files01/BeyondPic/2006-10/13/9281/5_IpyH9qHQJwZN.jpg
9. add meshsmooth
and the play!


http://www.jcwcn.com/Files01/BeyondPic/2006-10/13/9281/6_4nxHNbFuaf3Q.jpg
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